AI Insights · Timothy · October 2021
Top 5 Trivia Games on iOS in Australia Q3 2021
Discover the performance trends of the top 5 trivia games on iOS in Australia during the third quarter of 2021, including downloads, revenue, and active user metrics.
Throughout the third quarter of 2021, the top 5 trivia games on iOS in Australia showcased a variety of trends in downloads, revenue, and active user metrics. Here's a detailed look at their performance.
elevate - Brain Training Games saw a steady increase in weekly revenue, peaking at approximately $13.5K in mid-July. Weekly downloads, however, experienced a decline from around 3.1K in late June to about 1.6K by mid-August before rebounding to 2.8K at the end of September. Active users showed a downward trend from 17.1K in late June to around 13.6K by August, with a slight recovery to 15.9K by the end of the quarter.
Party Roulette: Group games experienced relatively stable weekly revenue, averaging around $4K to $5K, with a notable peak at $5.8K in early September. Downloads fluctuated slightly, starting at 829 in late June and ending at 793 by the end of September. Active users remained relatively consistent, averaging around 460 throughout the quarter, with a slight increase to 492 by the end of September.
Kahoot! Play & Create Quizzes demonstrated significant growth in weekly revenue, reaching a high of $8K at the end of August. Downloads saw a substantial increase, starting at 7.2K in late June and peaking at 25.3K by the end of August before declining to 9K by the end of September. Active users followed a similar trend, rising from 22K in late June to 59.2K by the end of August, then dropping to 31.5K by the end of the quarter.
Millionaire Trivia: TV Game had a consistent weekly revenue, averaging around $3K to $4K, with a peak at $4.8K in early September. Downloads showed a significant spike to 4.4K in early September, up from around 1K in late June. Active users also peaked at 15.2K in early September, up from 9.2K in late June, before declining to 6.5K by the end of the quarter.
Trivia Star: Trivia Games Quiz saw a gradual decline in weekly revenue, starting at $1.9K in late June and dropping to $713 by the end of September. Downloads fluctuated, peaking at 4.8K in late September after a low of 2K in early September. Active users showed similar variability, peaking at 19.4K in early July and again at 19.3K by the end of September after a drop to 12.6K in early September.
These insights are derived from data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.